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X-WING
Historical Combat : Y-WING #4

Prisoners from Kessel

年 代 出 来 事 場 面 参 考



 Mission 4: Prisoners From Kessel

 File Name: max7
 Mission Briefing
 In this mission, you learn to quickly identify and disable enemy craft. Then you defend Allied forces while they board these ships to seize their cargo.
 Dafid's Training Objective
 "The Alliance often uses Y-wings to disable ships we want to preserve for one reason or another. You may be called upon to use your ion cannons during such a mission. In this mission, you assist in the rescue of Rebel P.O.W.s. Use your ion cannons to disable the Imperial shuttles as quickly as possible. You will learn that ion cannons require quite different gunnery skills than do laser cannons. This is because the ion blasts travel much slower than lasers. Your targeting computer allows for this, but it still takes some practice to get used to it."
 Tactical Summary
 Use the normal mission start sequence. Your wingman will probably kill the two escorts before you can get to them. If so, proceed after the shuttles. Switch to ion cannons and slow to one-third ([[]) throttle when you get within half a click, because the shuttles are moving quite slowly. Begin shooting as soon as you have a green target box. Continue until all the shuttles are disabled.
 You should have noticed that a group of three TIE Interceptors were launched from the Star Destroyer shortly after the beginning of the mission. You should now proceed at top speed to intercept them. Make sure that you have full shields and cannons, and then set shield and cannon recharge rates to normal. Switch to torpedoes and fire one at the closest approaching TIE. Switch to lasers and engage the others. As soon as you eliminate these TIES, the Star Destroyer launches another wave. Engage and destroy this wave and another that follows. By the time you have done this, the Rescue shuttles should have made it into hyperspace, so you can leave too.
 Mission Note: The AI for nonplayer Y-wings doesn't allow for them to switch weapons appropriately. If they have to disable anything, they are "stuck" with ion cannons for the entire mission. Yes, it does look silly to be dogfighting with ion cannons!
 Win Conditions
 SHU Rescue 1 must board SHU 249, SHU Rescue 2 must board SHU 227, SHU Rescue 3 must board SHU 247, SHU Rescue 4 must board SHU 224, and SHU Rescue 5 must board SHU 213. All Rescue shuttles must survive.



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Last Update 15/Jul/2000