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X-WING
TOD1 : A New Ally : Mission #6

Raid for R2 Units

年 代 出 来 事 場 面 参 考



 "Sorry, Lieutenant Farlander, no ops today," said the hangar requisition officer.
 "But I have orders to go out on recon," I said. "Check the roster on the computer."
 The man shrugged. "It's not that I don't want to send you out, but I have no more ships."
 "What about all those!" I asked, pointing to a row of X-wings lined up and down the hangar.
 "Look, lieutenant, I can't make 'em fly without more R2 units. You get me some 'droids, and I'll give you the starfighters. Deal!"
 I stared in frustration. "I'll do my best," I answered after a moment, but the man had forgotten about me already, and was arguing on the comm with somebody else.

 OP 6: Raid for R2 Units

 File Name: max13
 Mission Briefing
 The Rebellion does not have enough R2 units in supply. Capture a damaged freighter that contains desperately needed R2 units. Beware of pirates who are active in the area. You will come out of hyperspace with the disabled freighter directly in front of you, while the shuttle with the repair crew is almost three clicks away.
 Farlander's After-Action Report
 I checked out my A-wing's systems and performed normal mission-start procedures. I found the freighter ARS Opus, the one with the R2 units, and stayed close. Pirate Y-wings (showing neutral blue in the CMD) appeared about 30 seconds after I had hypered in. I queried the CMD for the nearest one, and ordered my wingmen to attack it.
 Realizing that a Y-wing's cruising speed is only 80, I was careful to keep my own speed under control. Anticipating the arrival of enemy reinforcements, I conserved my missiles and used lasers against the pirate Y-wings.
 I watched the computer readout with one eye, and within two minutes our shuttle, Rescue Riker, had docked with the freighter. I noticed that none of the Y-wing pirates went after it, a fact that would make my job easier. However, when four transports entered, I quickly realized the threat they presented, targeted them, and ordered my wingmen to attack.
 I switched to missiles and selected dual-fire mode, figuring that the transports would try to disable the freighter as soon as the Rescue Riker captured it. I found that each transport required either three missiles or two missiles and a couple of laser blasts. After taking care of the first four transports, another wave of four appeared. My wingmen and I attacked them quickly, as well.
 After the ARS Opus was captured, Blue Squadron's A-wings hypered in to form an escort. A pirate shuttle appeared, but it wasn't able to do anything with the freighter now operational and Blue Squadron's A-wings protecting it. I continued to attack enemy ships, however, until my R2 beeped and the Mission Complete message came over the computer.
 C.O.'s Analysis
 Commander Lagrane was in one of his better moods.
 "Not bad, Farlander. Those R2 units are going to be a big help. Keeping the ARS Opus functional was your top priority, and you recognized correctly that the main threat came from the transports. You might have destroyed the Y-wings and the shuttles as well, but that wasn't necessary to complete the mission objectives."
 Debriefing (Win Conditions)
 FRT ARS Opus must be captured, and A-wing group Blue must arrive.
 Mission Note: If you take on the pirate Y-wings for extra points, destroy groups Alpha and Beta first, because they have no successive waves. Then go after the others.



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Last Update 15/Jul/2000